Artificial intelligence 314

Modulekode COS 314
Kwalifikasie Undergraduate
Fakulteit Faculty of Engineering, Built Environment and Information Technology

The main objective of this module is to introduce a selection of topics from artificial intelligence (AI), and to provide the student with the background to implement AI techniques for solving complex problems.
This module will cover topics from classical AI, as well as more recent AI paradigms. These topics include: search methods, game playing, knowledge representation and reasoning, machine learning, neural networks, genetic algorithms, artificial life, planning methods, and intelligent agents. In the practical part of this module, students will get experience in implementing
(1) game trees and evolving game-playing agents;
(2) a neural network and applying it to solve a real-world problem; and
(3) a genetic algorithm and applying it to solve a real-world problem.

Modulekrediete 18.00
NQF Level 07
Prerequisites COS 110
Contact time 1 practical per week, 2 lectures per week
Language of tuition Module is presented in English
Department Computer Science
Period of presentation Semester 1

Die inligting wat hier verskyn, is onderhewig aan verandering en kan na die publikasie van hierdie inligting gewysig word.. Die Algemene Regulasies (G Regulasies) is op alle fakulteite van die Universiteit van Pretoria van toepassing. Dit word vereis dat elke student volkome vertroud met hierdie regulasies sowel as met die inligting vervat in die Algemene Reëls sal wees. Onkunde betrefffende hierdie regulasies en reels sal nie as ‘n verskoning by oortreding daarvan aangebied kan word nie.

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