|Module code||COS 785|
|Faculty||Faculty of Engineering, Built Environment and Information Technology|
This module is intended as an advanced module in real-time computer graphics and shader programming. The module includes the following topics: Advanced texture mapping, curves and curved surfaces, shadow mapping, skeletal animation, particle systems, ray tracing and collision detection. The module assumes prior knowledge of introductory graphics as presented in an undergraduate module and a working knowledge of linear algebra and calculus.
|Contact time||2 lectures per week|
|Language of tuition||Module is presented in English|
|Period of presentation||Semester 1 or Semester 2|
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