About the Centre

A Full-Feature VR Experience

Please click on the image to watch the video

 

 

 

 

 

 

 

 

 

The VR Centre provides a unique, full-service, integrated VR resource which incorporates the physical infrastructure as well as expert consulting and technical support services.

These include:

  • An all-in-one 3D stereoscopic, immersive visualisation platform comprising a lecture hall, 3D stereoscopic theatre and 3D 360-degree cylinder.
  • Access to virtual reality simulation products and modules representing a wide range of existing environments and practical scenarios.

From an education and training perspective, users derive value from contemporary experiential education in a safe, virtual world, simulating real-life, high-risk scenarios in a low risk, high impact manner.

A variety of conceptual and software modelling techniques can be integrated and explored through the simulated environment and different technical and planning scenarios can be set and analysed.

All stakeholders have access to the same visualised scenario, which assists in managing expectations and minimising misinterpretation. 


 

 

 

 

 

 

 

 

Example of 3D Simulated Content

Vision

"To be a word class Virtual Reality Centre that enhances education and training to the benefit of safety and health and environment in the mining industry through an innovative approach to mine design."

Mission

"The Mission of the Kumba Virtual Reality Centre for Mine design is to develop a fully integrated mine design process in the Virtual Reality domain with the optimisation of mine designs, incorporating Augmented Virtual Reality and other relevant and related technologies."

Our strategic goals structure the long-term trajectory of the VR Centre for mine design: 

  • To be a leading Virtual Reality Centre to the benefit of the mining industry 
  • To strengthen the VR Centre’s national and international profile through the establishment of sound sustainable business and other collaborative relationships
  • To become financially independent in establishing the VR centre as a sustainable VR related business unit

 

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